AI Insights · Timothy · March 2024
Top 5 Fish Games on iOS in Croatia: Q1 2024 Performance
Explore the top-performing fish-themed games on iOS in Croatia during Q1 2024, with insights into their weekly downloads, revenue, and active users.
The first quarter of 2024 saw an interesting mix of performance trends among the top 5 fish-themed games on the iOS platform in Croatia. From steady revenue streams to fluctuating download numbers, here's a detailed look at how these popular games fared.
Fishdom by Playrix experienced a consistent revenue stream, peaking at around $4.6K in the first week of January and ending the quarter with approximately $3.8K in the final week of March. Weekly downloads started strong at 1.3K but gradually declined to 289 by the end of the quarter. The game maintained a stable user base, with active users decreasing from 4.7K to 3.4K over the three months.
Hungry Shark Evolution from Ubisoft showed modest revenue figures, ranging from $50 to $131 throughout the quarter. Download numbers fluctuated, peaking at 273 in mid-February and settling at 143 by the end of March. Active users increased from 533 at the beginning of January to 658 by the end of the quarter, demonstrating a growing user engagement.
Hungry Shark World, another title from Ubisoft, had a relatively stable revenue performance, with a notable peak of $115 in mid-February. Download numbers varied, reaching a high of 107 in the last week of March. Active users consistently grew, starting at 737 and ending the quarter at 1K, indicating a steady rise in popularity.
Aquarium Land - Fishbowl World by HOMA GAMES had minimal revenue impact, with only a single week registering $6. Download numbers saw a gradual increase, peaking at 92 in mid-March. The game maintained a stable active user base, growing from 383 to 391 over the quarter.
My Dolphin Show from SPIL GAMES showed minimal revenue, consistently around $1 to $2. Downloads were low but saw occasional spikes, with a high of 39 in late January. Active users showed a brief rise to 56 in late January but varied throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.